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VisualNovelService_UpdateVisualNovel

VisualNovelService_UpdateVisualNovel

Path Parameters
  • visualNovel string required

    The visualNovel id.

Request Body required
  • visualNovel object required
    • name string required

      The id of the visual novel.

    • coverImage string

      The cover image of the visual novel.

    • bannerImage string

      The banner image of the visual novel.

    • title object[]

      The title of the visual novel localized in multiple languages.

      • text string

        Localized string in the language corresponding to `language_code' below.

      • languageCode string

        The text's BCP-47 language code, such as "en-US" or "sr-Latn". For more information, see http://www.unicode.org/reports/tr35/#Unicode_locale_identifier.

    • synopsis object[]

      The synopsis of the visual novel localized in multiple languages.

      • text string

        Localized string in the language corresponding to `language_code' below.

      • languageCode string

        The text's BCP-47 language code, such as "en-US" or "sr-Latn". For more information, see http://www.unicode.org/reports/tr35/#Unicode_locale_identifier.

    • description object[]

      The description of the visual novel localized in multiple languages.

      • text string

        Localized string in the language corresponding to `language_code' below.

      • languageCode string

        The text's BCP-47 language code, such as "en-US" or "sr-Latn". For more information, see http://www.unicode.org/reports/tr35/#Unicode_locale_identifier.

    • type enum

      Possible values: [TYPE_UNSPECIFIED]

      The type of visual novel.

    • releaseDate date

      The original release date of visual novel.

    • publishingType enum

      Possible values: [PUBLISHING_TYPE_UNSPECIFIED, SELF, CORPORATE]

      The original publishing type of this content. TODO: migrate this field to a more structured licensing history.

    • state enum

      Possible values: [STATE_UNSPECIFIED, ONGOING, COMPLETED, SCHEDULED, INTERRUPTED, CANCELED, SUSPENDED, WORK_IN_PROGRESS]

      The current state of the light novel.

    • original boolean

      Whether this content is an original work or a derivative work (parody).

    • length enum

      Possible values: [PLAY_LENGTH_UNSPECIFIED, VERY_SHORT, SHORT, MEDIUM, LONG, VERY_LONG]

      The average duration of the visual novel.

  • updateMask field-mask

    The field mask to determine which fields are to be updated. If empty, the server will assume all fields are to be updated.

Responses

OK

Schema
  • name string required

    The id of the visual novel.

  • coverImage string

    The cover image of the visual novel.

  • bannerImage string

    The banner image of the visual novel.

  • title object[]

    The title of the visual novel localized in multiple languages.

    • text string

      Localized string in the language corresponding to `language_code' below.

    • languageCode string

      The text's BCP-47 language code, such as "en-US" or "sr-Latn". For more information, see http://www.unicode.org/reports/tr35/#Unicode_locale_identifier.

  • synopsis object[]

    The synopsis of the visual novel localized in multiple languages.

    • text string

      Localized string in the language corresponding to `language_code' below.

    • languageCode string

      The text's BCP-47 language code, such as "en-US" or "sr-Latn". For more information, see http://www.unicode.org/reports/tr35/#Unicode_locale_identifier.

  • description object[]

    The description of the visual novel localized in multiple languages.

    • text string

      Localized string in the language corresponding to `language_code' below.

    • languageCode string

      The text's BCP-47 language code, such as "en-US" or "sr-Latn". For more information, see http://www.unicode.org/reports/tr35/#Unicode_locale_identifier.

  • type enum

    Possible values: [TYPE_UNSPECIFIED]

    The type of visual novel.

  • releaseDate date

    The original release date of visual novel.

  • publishingType enum

    Possible values: [PUBLISHING_TYPE_UNSPECIFIED, SELF, CORPORATE]

    The original publishing type of this content. TODO: migrate this field to a more structured licensing history.

  • state enum

    Possible values: [STATE_UNSPECIFIED, ONGOING, COMPLETED, SCHEDULED, INTERRUPTED, CANCELED, SUSPENDED, WORK_IN_PROGRESS]

    The current state of the light novel.

  • original boolean

    Whether this content is an original work or a derivative work (parody).

  • length enum

    Possible values: [PLAY_LENGTH_UNSPECIFIED, VERY_SHORT, SHORT, MEDIUM, LONG, VERY_LONG]

    The average duration of the visual novel.